Research Areas

Bionic Hands Design

Technological advancements have led to the development of dexterous bionic hands and sensory-motor interfaces that try to replicate the extraordinary functionalities of biological limbs thanks to the combination of multiple actuators, sensors and advanced myoelectric control algorithms. However, in the last few decades, many robotics research groups have focused on minimalist design approaches: while retaining many of the advantages of anthropomorphic design, a principled simplification in both design ... [+]

Myoelectric Control Strategies

Most commercial solutions used today in prosthetics are equipped with several degrees of actuations (DoA), controlled through switching techniques, as co-contractions, sequential activation, mechanical selectors, software applications for smart phones, just to cite a few. While effective in enabling the exploitation of a large number of actuators, these solutions are considered uncomfortable by many users, often leading to abandonment of the device. We aim to investigate and develop ...[+]

Virtual Reality for Neurorehabilitation

An additional goal is to explore the rehabilitation experience using virtual reality systems (i.e. immersive virtual reality) and provide innovative solutions to patients. The virtual reality environment is based on activities of daily living, standard assessment and serious gaming. In addition, the control of a virtual prosthetic limb using sEMG sensors may lead to a strong sense of embodiment and ownership.