- Event-Triggered Pose Synchronization in SE(3) for Cooperating Multi-Robot Teams. IFAC World Congress 2023, 2023 more… BibTeX
- Distributed Bayesian Online Learning for Cooperative Manipulation. 2021 60th IEEE Conference on Decision and Control (CDC), IEEE, 2021 more… BibTeX
- Distributed Control for Cooperative Manipulation with Event-Triggered Communication. IEEE Transaction on Robotics 36 (4), 2020, 1038-1052 more… BibTeX
- Event-Triggered Consensus for Euler-Lagrange Systems with Communication Delay. 21th IFAC World Congress, 2020 more… BibTeX
- Human-Robot Team Interaction Through Wearable Haptics for Cooperative Manipulation. IEEE Transactions on Haptics, 2019 more… BibTeX
- Robot Team Teleoperation for Cooperative Manipulation using Wearable Haptics. IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2017 more… BibTeX
- Estimating unknown object dynamics in human-robot manipulation tasks. 2017 IEEE International Conference on Robotics and Automation (ICRA), 2017 more… BibTeX
- Avoiding undesired human interaction wrenches for estimation in human-robot manipulation tasks. IEEE International Conference on Robotics and Automation (ICRA), 2017Workshop on Sensor-Based Object Manipulation for Collaborative Assembly more… BibTeX
Cooperative robotics is the application field where the areas of networked control, data-driven control, human-centered control and bio-inspired design come together. Examples include distributed multi-agent systems and human-centered robot control. Additionally, on a physical level of interaction, we perform an exploration of haptics in cooperative control with teams of humans and robots. Employing haptic devices in cooperative control necessitates recognition and prediction of human haptic intention, as well as architectures enabling cognitive team control. On a practical side, we are also interested in employing control and motion schemes for state-of-the-art robots moving into dynamic home environments, with a human present. Such methods need to be safe for the user and robust in task execution, putting an emphasis on sound experimental validation.
Robotics in maximal coordinates
Researcher: Jan Brüdigam
Typically, robotic systems are described in minimal (also called generalized) coordinates. Here, each coordinate represents a single degree of freedom of the underlying structure (for example the angle of a pendulum). The advantage of this parameterization lies in the small number of variables and the avoidance of constraints.
However, for modern robots carrying out complicated tasks, for example collaboratively carrying objects, minimal coordinates are not always ideal. Instead, it can be beneficial to use maximal coordinates resulting in a decoupled description of the system which can then be put together with additional constraints. This type of representation offers a number of numerical and control theoretic advantages. At the same time there are quite a few open questions still to be answered.
- Variational integrators are the ideal method to numerically integrate systems in maximal coordinates, but currently, only first-order methods are used. The development of higher-order variational integrators could provide improved performance.
- The modular structure of maximal coordinates is a key advantage over minimal coordinates and allows for the development of efficient parallelization and differentiation schemes.
- The accurate depiction of contact interactions and friction is still a widely research topic in the area of robotics and maximal coordinates can provide several advantages for treating such scenarios.
By using (higher-order) variational integrators, we can exploit the numerical advantages of maximal coordinates while avoiding the drawback of constraint drift, a property typical for regular integration of constraints. Following graph-based algorithms and modern optimization approaches allows us to derive efficient and performant numerical algorithms even for complex scenarios.
Key Results and Achievements
- Sparse factorization algorithm to solve dynamics in maximal coordinates in linear time.
- First-order variational integrator for dynamics in maximal coordinates.
Code for a dynamics simulation in maximal coordinates can be found here: https://github.com/janbruedigam/ConstrainedDynamics.jl
Adaptive torque observer for human-exoskeleton interaction
Patients having suffered accidents or stroke often have to go through extensive rehabilitation to regain motor skills for an independent and self-determined life. In contrast to classical physical therapists, robotic rehabilitation systems are able to tirelessly and precisely apply intense manual labor over long periods of time, while accurately measuring performance and improvements of the patient.
The development of upper-body shared control strategies for rehabilitation routines requires accurate estimation of the human input during human-exoskeleton interactions. The main challenges for this estimation are the human model uncertainties.
- How to efficiently incorporate passive degrees of freedom and varying connection points
- How to deal with human model uncertainties
We are developing a torque observer based on the physical model of the exoskeleton and a nominal model of the human in combination with a data-driven identification of residual human model parameters to obtain precise results.
Distributed Cooperative Manipulation
Researcher: Pablo B. gen. Dohmann
Cooperative manipulation describes the task of multiple robots grasping and manipulating a common object. Doing so improves the versatility and robustness of the system. In addition, modern lightweight robots can be used, which decreases the overall price and results in an overall safer system. However, due to the cooperative nature of the task, a high degree of coordination and communication is required. Often wireless communication is desired and limited bandwidth in the communication channels can be detrimental to the performance of the system. In addition, the object dynamics are typically unknown, further decreasing the overall performance.
- How to reduce the amount of data sent over the communication network?
- How to handle uncertainties in the object dynamics?
In order to reduce the amount of data transmitted over the communication network, we use the concept of event-triggered communication. In contrast to continuous communication, data is not sent over the network at all times, but only if this is deemed necessary in order to achieve a certain performance. In addition, linear Bayesian regression is used to improve the initial guess on the object dynamics. This improves not only the estimates, but also provides a measure of uncertainty, which can be used to adapt the control law.
Key Results and Achievements
- Stability properties and performance metrics for cooperative manipulation with even-triggered communication
- Bounded estimation error for object dynamical parameters